Docks that talk back
Every stop on the star map belongs to a faction: the Helix Directorate, the Free Salvagers, the Null Choir, the Iron Thorns or no one at all. You talk before you fight, and what you promise is remembered.
Survivors-like space shooter · Story campaign
Last light of the free skies
A survivors-like space campaign where the enemy has a name. Talk your way through faction docks, then fight their fleets as telegraph-and-dodge armies that come back with new orders and bigger hosts.
macOS · Windows
Maverick Skies is a run-based space shooter with a campaign on top. Your ship fires on its own; you fly, dodge and choose. Every level-up offers weapons, passives and abilities, and the right picks turn a lone hull into a screen-clearing build.
Every stop on the star map belongs to a faction: the Helix Directorate, the Free Salvagers, the Null Choir, the Iron Thorns or no one at all. You talk before you fight, and what you promise is remembered.
Named commanders lead whole fleets. A Field Host moves its wings like an army: front lines, archers and flanking riders, each move telegraphed so you can read it and get out of the way. Beat a commander, and they come back later with a bigger host.
Scrap, blueprints and modules carry between runs. Your wing flies with you. Every faction charter you earn starts a different story.
The free demo plays the first three sectors of a campaign, from the opening battle to the end-of-demo card. Your hangar keeps its progress, and every faction charter you earn starts a different story.
macOS · Windows